This really is where it all started, trying to put together a CART carset for Grand Prix 3 for the 2001 season. The original Grand Prix 3 game, being set up for Formula 1, required you to have the same livery for both cars in a team and 22 cars, which didn't really fit the 26 car grid for CART that year, hence I produced an "A" and "B" carset, together with add-ons to include the extras. I also produced additional liveries for the variations as I spotted them in the year, principally for Jimmy Vasser and Scott Dixon, then rounded up the best into a "CART Masters" carset at the end of the season, even reversing the usual team order so that the best teams were at the far end of the pit line, quite the opposite to how F1 is.
Then I got an e-mail from Marc Aarts,showing me how he'd incorporated both the "A" and "B" sets into a GP3-2000 carset that used all 22 liveries and I had to have a go - hence the first of my carsets for GP3-2000. All of this output is available below.
CART 2001 carsets for Grand Prix 3
The CART 2001 carsets feature each team in the championship, complete with car, cockpit, driver helmets, pit-crews, pit-boxes, tyres and team art.
CART Masters 2001 Car Set for GP3-2000
Illustrated carset - Rockingham 2001
This carset requires GPxPatch v2.03 or higher to work correctly and contains everything you need for a full season of CART championship racing - you program the carsets to match the tracks you have and you will get the right drivers, the right car liveries and the right performance data for that kind of track. The set features the top 22 drivers of 2001 and their cars, complete with 39 different car liveries, 25 cockpits, driver helmets, pit-boxes and Firestone tyres.
CART Masters 2001 Car Set for Grand Prix 3
The CART 2001 Masters carset features the top 22 drivers and the top 11 cars in the championship, complete with car, cockpit, driver helmets, pit-crews, pit-boxes, tyres and team art, drawn from the Series 1, 1X & 2 carsets. The in-game graphics zipfile includes end-of-season performance data sets for all courses, ovals and road/street courses.
Single Cars for Grand Prix 3
These were the one off cars that ran either for a single race or were the evolution of the liveries as the season unfolded.
|For the flyaway races in Japan, Europe and Australia, Max raced in 2001 in the black, red and gold Miller Genuine Draft colours originally used by Bobby Rahal himself. Car, cockpit and team art.|
|Christian ran the K-Mart car in the 2000 season's black livery for the first few races before switching to the Blue Light colour scheme he ran for the rest of the year. Includes car, cockpit and team art.|
|Target Chip Ganassi Racing|
|Not a new car livery, but updated team art and the helmet for Memo Gidley, who replaced Nicolas Minassian in the #12 car, starting at Portland.|
Michel Jourdain Jr
|This is the colour scheme that Herdez Bettenhausen ran at Monterrey, before their sponsorship deal with Corona. Includes car, cockpit, helmets, team art and pitbox banner.|
|With Mauricio Gugelmin sadly not at Nazareth, Scott Dixon drove to his rookie win in a car featuring the Nextel sponsorship. Car and cockpit only.|
|Updated car design, featuring the Men's Health sponsorship Scott ran from Milwaukee until Vancouver.|
|Updated car design, featuring the Nextel colour scheme and sponsorship Scott stared running at Vancouver.|
|Michael's first outing in a CART race was in this rather bright paint scheme. Includes car and cockpit.|
|Arceiro Blair Racing|
|Updated car design featuring the Driving 101 sponsorship debuted at Mid-Ohio.|
|Jimmy's car ran with a one race sponsorship from Mexican supermarket chain OXXO. Car, cockpit and sponsored Jimmy Vasser helmet.|
|Jimmy had his own championship going early in the season - for the most liveries! This is the all-orange Patrick Racing car which debuted at Milwaukee, with the Visteon sponsorship Jimmy ran at Detroit and Portland. Car, cockpit and team art.|
|Download||File Name||File Size||Description|
|200cart_extras.zip||1,809KB||This zip file contains the in-game graphics for the above cars and team arts in GP3 format, ready to load into the game using Steven Young's GP3edit.|